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The support of the "shortcut" orthographic camera is broken in beta 10. It
used to be possible to control the field of view of the orthographic camera
by specifying the orthographic keyword in the end of the camera definition.
This feature has only partly been preserved. Moving the orthographic keyword
to the start does *not* give the same results!
Before, the field of view could be controlled by moving the camera location
back and forth. That has no effect in beta 10. Changing the angle works, but
only if the angle is specified after the look_at vector (it seems).
Otherwise it has no effect and no error is generated either.
My most common way of using the orthographic camera was like this:
camera {location -5.5*z orthographic}
By now there's no way to control the viewing area that simple as far as I
can see.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Jan 2)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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